Interactive Butterfly Simulator Ver. 3.0

By far the greatest challenge with this project was resisting video game norms, which accounts for the drastically different first draft of the project. The game industry has conditioned us to expect certain gameplay elements that have carried over from groundbreaking video games over time. In creating this game, we were forced to actively consider the implementation of these, and more importantly, resist the urge to follow these conventions.

In game screenshot

The final game keeps much in common with the Beta version, only fixing certain errors based on user interaction, and adding more content. To add some unpredictability to the game, a losing condition was put in place. Overall, the game demonstrates interactivity in a nonconventional video game fashion.